The Technomancer

July 2016

Graphic design and implementation of all the iconography of the game and trophies. Available on PS4, Xbox ONE and PC

Pixel Art

August 2015

Strike Vector Console

August 2015

Design of interfaces, menus and HUD for Strike Vector console adaptation released on PC in 2014. The game is still in development.

UI Design

January 2015

Design UI / UX for the mobile project POLE EMPLOI. company BETOMORROW.

Concepts Arts

July 2014

Concepts art and illustration for DUAL Universe project at Novaquark

Bound by Flame disponible

May 2014

Bound by Flame The game is now available on PC and PS4 console, PS3 and Xbox 360 and le site officiel du jeu est également disponible.

Game art

November 2013

Oceanographic Museum of Monaco

June 2013

Since June 8, the Oceanographic Museum of Monaco offers an exhibition on sharks. I worked in the graphic design of a quiz for the public. I also made a few illustrations in the interactive digital fresco of more than 20 meters long. Museum web site ,the facebook page and the company with which I have worked Reciproque

MARS WAR LOGS released

May 2013


MARS WAR LOGS is available for download on PC, XBOX 360 and PS3 versions should no longer delay. I was in charge of interfaces in-game and out-game as well as some illustrative elements of the interface. The adventure with SPIDERS teams continues on their new project: BOUND BY FLAME.

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